package com.modifiertech.lineage;

import com.modifiertech.lineage.api.PlayerDataSkill;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.registries.IForgeRegistry;

/**游戏资源注册
 *
 */
public class LineageRegistries {
    //FIXME 该数据不应访问,若访问,应保持只读
    public final static IForgeRegistry<PlayerDataSkill> SKILLS= GameRegistry.findRegistry(PlayerDataSkill.class);





}
